Philip Bergquist
United StatesI just want to learn as much as I can and become as skilled as possible. Currently I'm focusing on props and environments.
When I was a kid I looked at the stuff people could make and imagined being able to do that. So I gave up on it and studied economics and did modeling as a hobby. Then in my 20s my brother said I should make my passion my carrier, that was about two years ago.
Learning: CG Spectrum
Skills: Abobe Illustrator Adobe Photoshop Gravity sketch Keyshot Maya PureRef Substance Designer Substance Painter Unreal Engine 4 ZBrush
Expertise: 2D Animation 3D Animation Architectural Visualisation Concept Art & Illustration Game Design & Development Immersive Media Motion Graphics Other Product Visualisation Visual Effects
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Nov 12, 2020
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Leveled up to Rookie TBD
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Pro TBD