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Petros Gourgouris
Petros Gourgouris

Petros Gourgouris

  United States

To grow as an artist, and to one day be a lead Environment Artist, creating a title that’s breathes through its environment.

About 3 years ago stumbled upon a time lapse of creating a dirty, rundown, train station in Blender. I was blown away at the beauty of the finished result and power that this program was capable of. I then began learning modeling on my own, watching YouTube videos, taking Udemy courses. I worked on my craft and studied the peripherals for the next three years. Vertex School Bootcamp gave me the structure I required to bring my art to the next level.

Learning: Vertex school

Skills: Blender Unreal Engine 4 Substance Painter

Expertise: Immersive Media

  • Skipped Debut N/A
  • Leveled up to Player Apr 16, 2020
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Vertex school
Class of 2020