Payton Kunk
United StatesI want to end up at a game company that puts a lot of heart into creating deep and meaningful experiences and contribute as much as I can.
For the longest time, my plan was to become an engineer so I spent most of my time on science, math, cs courses, etc. However, I also loved writing, art, and creating music. Additionally, I played a lot games and spent much time analyzing them, although I never considered a potential game-related career until my senior year and quickly realized my future path was chosen for the wrong reasons. Creating games was something I quickly felt passionate about and I was eager to grow in every aspect.
Learning: Miami University
Skills: 3d Substance Painter Adobe Photoshop Autodesk Maya Blender Blender 2.9 Maya Substance Substance 3D Painter Substance Painter Unreal Engine 4 ZBrush
Expertise: Game Design & Development
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Leveled up to Debut N/A
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Leveled up to Player Jan 31, 2021
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD