Patrick Ziegler
SwitzerlandMy Career Goals are to become an Environment Artist for a AAA Studio. Being around other great artist and creating something great together.
When I was 23 years old, I realized I didn't want to work in a commerce office job and it was a complete coincidence that I found out about the whole 3D Art Space. I always was passionate about games and the art and how games looked always really impressed me.
Learning: Self Taught
Skills: Adobe Photoshop Autodesk Maya Marmoset Toolbag Substance Designer Substance Painter Unreal Engine 4 ZBrush
Expertise: Game Design & Development
Rookie of the Year - Finalist
Excellence Award
Draft Selection
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Mar 28, 2019
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Leveled up to Rookie TBD
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Pro TBD