Patrick Gabrielli
United KingdomI want to work in character design for realistic video games that take players on wild and memorable adventures.
I've wanted to work in entertainment design in a serious way since I graduated from art school and found the most meaningful media consumption myself and my peers engaged in was film and video games. I see people connecting with characters from pop culture and it drives me to create.
Learning: Anglia Ruskin University
Skills: Adobe Photoshop Autodesk Maya Substance Painter Unreal Engine 4 Zbrush
Expertise: Concept Art & Illustration Game Design & Development
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Jun 17, 2020
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
Anglia Ruskin University
Class of 2020