Pascal Schuerman
NetherlandsMy goal is to work in the Gaming industry as a Technical Director as well as other professional Game Art positions.
My name is Pascal Schuerman, I study at NHTV Breda University of Applied Sciences - International Game Architecture and Design. I studied Game Design Art & Development at Sintlucas. I am a Game Artist/Technical Artist\Pipeline Developer. I am an autodidact, quick learner, creative and analytic thinker. I have an eye for detail and search for ways to make processes faster. I like to think out of the box to solve problems, save time and reduce workflow for various projects that technical skills.
Learning: Breda University of Applied Sciences
Skills: 3DS Max 3D Studio Max Adobe Photoshop Arnold Renderer Autodesk Maya Houdini Maya Mental Ray photoshop substance Substance Designer Unreal Engine 4
Expertise: 3D Animation Architectural Visualisation Concept Art & Illustration Game Design & Development Immersive Media Motion Graphics Other Product Visualisation Visual Effects
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Mar 08, 2019
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Leveled up to Rookie TBD
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Pro TBD