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Pascal Schuerman
Pascal Schuerman

Pascal Schuerman

  Netherlands

My goal is to work in the Gaming industry as a Technical Director as well as other professional Game Art positions.

My name is Pascal Schuerman, I study at NHTV Breda University of Applied Sciences - International Game Architecture and Design. I studied Game Design Art & Development at Sintlucas. I am a Game Artist/Technical Artist\Pipeline Developer. I am an autodidact, quick learner, creative and analytic thinker. I have an eye for detail and search for ways to make processes faster. I like to think out of the box to solve problems, save time and reduce workflow for various projects that technical skills.

Learning: Breda University of Applied Sciences

Skills: 3DS Max 3D Studio Max Adobe Photoshop Arnold Renderer Autodesk Maya Houdini Maya Mental Ray photoshop substance Substance Designer Unreal Engine 4

Expertise: 3D Animation Architectural Visualisation Concept Art & Illustration Game Design & Development Immersive Media Motion Graphics Other Product Visualisation Visual Effects

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Mar 08, 2019
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

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