Pablo Alonso Revilla

Pablo Alonso Revilla


I want to be a 3D Artist for videogames, creating environments, props and and characters.

I got interested in videogame development thanks to coding, and after a while that led me to get interested on modelling and animation.

Learning: Universal Arts School

Skills: ZBrush Maya Substance Painter 3d Substance Painter Blender Marmoset Toolbag 3 Marmoset Toolbag unreal engine 5 Autodesk Maya Substance 3D Designer

Expertise: 3D Animation Game Design & Development Web Design & Development

  • Leveled up to Debut Dec 13, 2020
  • Leveled up to Player TBD
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Universal Arts School
Class of 2022