Pablo Alonso Revilla
Spain3D artist, focusing on environments. I want to create amazing worlds that leave players in awe.
I've been playing videogames for as long as I can remember. In 2018, after finishing an engineering degree and feelling pretty lost, I decided to try studying videogame design. I loved every part of it, and since then I have been pushing my skills, in modelling, texturing and animation, and i cant wait to see where this passion of mine will take me.
Learning: Self Taught
Skills: 3d Substance Painter Autodesk Maya Blender Blender 2.9 Blender 3.1 Marmoset Toolbag Marmoset Toolbag 3 Maya Substance 3D Designer Substance 3D Painter Substance Painter UnrealEngine Unreal Engine unreal engine 5 ZBrush
Expertise: 3D Animation Game Design & Development
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Leveled up to Debut Dec 13, 2020
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Leveled up to Player Nov 30, 2022
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Leveled up to Contender Jun 19, 2023
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Leveled up to Rookie TBD
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Pro TBD