Pablo J. de Andrés
Spain3D Material Artist with over 2 years of experience specializing in Procedural Materials and Photogrammetry Scans along with Python Plugin Development.
Learning: Self Taught
Skills: 3DF Zephyr Adobe Photoshop Autodesk Maya Auto Desk Maya Marmoset Marmoset Toolbag Maya Reality Capture Substance Designer Substance Painter xNormal xNormals Zbrush
Expertise: Game Design & Development
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Skipped Debut N/A
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Skipped Player N/A
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Leveled up to Contender N/A
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Leveled up to Rookie Oct 05, 2020
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Pro TBD