
Olivia Curelariu
United Kingdom



My goal is to grow as an artist and learn as much as I can about different visual styles and pipeline.
I am an Environment Artist in my first employment in the game development industry. Before deciding to change careers and focus on game development I have worked as an Architect in Romania.
Learning: Self Taught
Skills: Substance Painter Autodesk Maya Adobe Photoshop Unreal Engine Unreal Engine Substance Painter Substance Designer Auto Desk Maya Adobe Premiere Marvellous Designer
Expertise: Game Design & Development

Draft Selection

Excellence Award

Draft Selection

Draft Selection
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Leveled up to Debut May 20, 2019
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Leveled up to Player Jul 19, 2019
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Leveled up to Contender Aug 18, 2020
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Leveled up to Rookie Jul 12, 2021
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Pro TBD