Jonas Müller
GermanyCharacter Artist for a AAA Developer preferably Blizzard or From Software
I realized it first when I was a child growing up playing video games. I just wanted to make video games at first but at 13 I started to take drawing seriously and knew I wanted that to be career. Shortly after I found out about concept art and the rest is history.
Learning: Designakademie Rostock
Skills: Adobe Photoshop
Expertise: Concept Art & Illustration
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Skipped Debut N/A
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Leveled up to Player May 29, 2019
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
Designakademie Rostock
Class of 2020