Nina van Dulmen
DenmarkMy goal is to land a job as a CG artist, with a focus on concept art, modelling and texturing, in the game or animation industry.
From a young age I've been hooked on drawing and storytelling. As soon as I discovered the world of visual development and realized it was a feasible career path, I knew that I wanted to work in the entertainment industry. In recent years my interest in creative media has expanded into CG Art and now I enjoy visualizing stories through concept art as much as bringing them to life in 3D.
Learning: The Animation Workshop/ VIA University College
Skills: Adobe Photoshop Marmoset Toolbag Maya Substance Painter XGen ZBrush
Expertise: Concept Art & Illustration Game Design & Development Other
Excellence Award
Draft Selection
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Skipped Debut N/A
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Leveled up to Player Apr 08, 2021
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD