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Nick Xenos
Nick Xenos

Nick Xenos

  Greece

To learn as much as possible and be able to prove myself to the highest level

I was always a big fan of computer or console games. The first time I realized that I had to give the cgi world a try was back when I was studying architecture and I met with a friend who was finishing his master thesis in 3d game creation. When he showed me what he was working with, I instantly felt an excitement and I was deeply intrigued, so right away I knew this was the best choice for me when it came to choosing a career.

Learning: Seneca College

Skills: Substance Painter Adobe Photoshop Autodesk Maya Zbrush Vray Substance Designer Marmoset Toolbag Nuke Unreal Engine 4 Marmoset Toolbag3

Expertise: Architectural Visualisation Game Design & Development Other Product Visualisation

Editor's Choice

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Oct 28, 2019
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Seneca College
Class of 2016