Rookie Awards 2024 - Open for Entries!
Nik Demidko
Nik Demidko

Nik Demidko

  United Kingdom

To get my first job in game industry as an Environment Artist for realistic style game, focused on interiors or/and cities.

I was doing 3D as a hobby, without any particular goal, while studying engineering in Rhein-Waal University in Germany. Being alone in foreign country, barely knowing language, was emotionally challenging. Games and 3D modelling were a huge support to cope with it. At some point I suddenly realised that I am spending more time in 3ds Max than actually studying engineering. I thought "If there is somebody making money with 3D, why can't it be me?".

Learning: Vertex School Inc

Skills: 3ds Max Adobe Photoshop Corel Painter Headus UV Layout Marmoset Toolbag Marvelous Designer Substance Designer Substance Painter Unreal Engine 4

Expertise: Game Design & Development Other

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender May 28, 2020
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Vertex School Inc
Class of 2020

Feeling Inspired? Upload a new project!

+ New Project