Nik Demidko
United KingdomTo get my first job in game industry as an Environment Artist for realistic style game, focused on interiors or/and cities.
I was doing 3D as a hobby, without any particular goal, while studying engineering in Rhein-Waal University in Germany. Being alone in foreign country, barely knowing language, was emotionally challenging. Games and 3D modelling were a huge support to cope with it. At some point I suddenly realised that I am spending more time in 3ds Max than actually studying engineering. I thought "If there is somebody making money with 3D, why can't it be me?".
Learning: Vertex School Inc
Skills: 3ds Max Adobe Photoshop Corel Painter Headus UV Layout Marmoset Toolbag Marvelous Designer Substance Designer Substance Painter Unreal Engine 4
Expertise: Game Design & Development Other
Draft Selection
Rookie of the Year - Finalist
Rookie of the Year - Finalist
Excellence Award
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 28, 2020
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Leveled up to Rookie TBD
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Pro TBD