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Nicolò Granese
Nicolò Granese

Nicolò Granese

  Italy

Want to be a 3D character artist, involved in high production projects such as cinematics for videogames or films. Blur Studio is the dream.

When I was 14 I started studying Photoshop thanks to an online forum. I fell in love with digital design. Starting with stuff like logos, web designs and tags I learned all the basics, then in 2015 I discovered Cinema 4D and I started learning 3D modeling, since then I've never stopped.

Learning: Think Tank Training Centre

Skills: Mari Maya Marvellous Designer Zbrush Photoshop Substance Painter Knald Zbrush Auto Desk Maya ZWrap

Expertise: 3D Motion Graphics Visual Effects

  • Skipped Debut N/A
  • Leveled up to Player Feb 24, 2019
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Think Tank Training Centre
Class of 2019