Nicolas Lopez
FranceMy main goal is to discover a lot of AAA studio around the world to work on the most biggest games of upcoming next-gen.
When I understood how the Real-Time was going to revolutionize our way to work as 3D artists, I immediately wanted to learn this and that's why I want to join Video Game Industry today.
Learning: BRASSART
Skills: Adobe Photoshop Autodesk Maya Marmoset Toolbag Marvelous Designer Substance Painter Unreal Engine 4 Zbrush
Expertise: 3D Animation Game Design & Development Other
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Skipped Debut N/A
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Leveled up to Player May 28, 2019
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Leveled up to Contender May 24, 2020
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
BRASSART
Class of 2020