Nicholas Refalo
AustraliaTo eventually become a 3D environment/prop artist lead.
From a young age I was always fasinated by game and movie CGI Art but 2013 when I first enrolled into my first game design course I really started to push my 3D knowledge and really started to appreciate game environments and models.
Learning: UTS Animal Logic Academy
Skills: Autodesk Maya Marmoset Toolbag Marmoset Toolbag3 Substance Designer Substance Painter Unreal Engine 4 Zbrush
Expertise: 3D Animation Architectural Visualisation Concept Art & Illustration Game Design & Development Immersive Media Motion Graphics Other Product Visualisation Visual Effects
-
Skipped Debut TBD
-
Skipped Player N/A
-
Leveled up to Contender Feb 15, 2020
-
Leveled up to Rookie TBD
-
Pro TBD