Nathaniel
United KingdomTo become a 3D environment artist in the games Industry
I initial began looking to get into a creative industry during my time in the British Army, as an Officer, military leadership was always very stressful. I had always been a fan of video games and used them as an escape and a way to unwind. As I played I began to get an interest beyond the games themselves and on to the art of games. I decided then to train in 3D environment art and for the last 4 years I have been learning and honing my skills.
Learning: Staffordshire University
Skills: Adobe Photoshop Autodesk 3ds Max Substance Designer Substance Painter Unreal Engine 4 Zbrush
Expertise: Game Design & Development Motion Graphics
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Skipped Debut N/A
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Leveled up to Player May 12, 2020
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD