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Nathaniel
Nathaniel

Nathaniel

  United Kingdom

To become a 3D environment artist in the games Industry

I initial began looking to get into a creative industry during my time in the British Army, as an Officer, military leadership was always very stressful. I had always been a fan of video games and used them as an escape and a way to unwind. As I played I began to get an interest beyond the games themselves and on to the art of games. I decided then to train in 3D environment art and for the last 4 years I have been learning and honing my skills.

Learning: Staffordshire University

Skills: Zbrush Adobe Photoshop Autodesk 3ds Max Unreal Engine 4 Substance Painter Substance Designer

Expertise: 3D Motion Graphics Game Design & Development

  • Skipped Debut N/A
  • Leveled up to Player May 12, 2020
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Staffordshire University
Class of 2020