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Nathan Beguin

Nathan Beguin

  United Kingdom

My main goals are working as a 3D character artist in a company and perhaps one day manage a team on a project myself.

After having finished my A-levels, I realised I wanted to build my career on something I loved and I'd always been awed by the VFX that were done in movies and the 3D animated movies I watched. I felt I wanted to play my part in the creative media and entertainment industry and therefore enrolled in a degree covering several aspects of this industry. Having finished my degree now, I would love to get experience in a proper company.

Learning: University of Kent

Skills: Mudbox Maya Adobe Photoshop Photoshop After Effects Unity 3D Mari Maya mixamo

Expertise: 3D Animation Game Design & Development Visual Effects

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender May 30, 2019
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

University of Kent
Class of 2019