Martin Pech
United KingdomI aspire to be an environment artist in AAA game studio.
Since I was a kid I really enjoyed watching and playing fantasy and science fiction movies and games. But it wasn't that long ago when I realized that working in game industry is something that I would love to do.
Learning: University of South Wales
Skills: Adobe Photoshop Adobe Substance Designer Adobe Substance Painter Autodesk Maya Auto Desk Maya Marmoset Toolbag SpeedTree Substance Designer Substance Painter Unreal Engine Unreal Engine 4 Zbrush
Expertise: Game Design & Development Immersive Media
Rookie of the Year - Finalist
Excellence Award
Draft Selection
Draft Selection
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Skipped Debut N/A
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Leveled up to Player Apr 20, 2020
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD