David-Moïse Dos Santos
BelgiumMy main goals are always to create immersive and believable worlds and Environments.
About 3 years ago I stumbled upon a tutorial video from Blender guru and did not know what exactly it was but looked interesting... I was still studying engineering at university back then but lost focus and interest. I knew there was a game development and art school in my hometown so the next schoolyear I started my new school path here, didn't look back since then. My main focus is 3D Environment Art.
Learning: Howest University of Applied Sciences - Digital Arts and Entertainment
Skills: 3dsmax 3DS Max Adobe Photoshop Adobe Substance Designer Adobe Substance Painter Blender Quixel Quixel Megascan Substance Designer Substance Painter Unreal Engine Unreal Engine 4 ZBrush
Expertise: Game Design & Development
Excellence Award
Draft Selection
Draft Selection
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Leveled up to Debut N/A
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Leveled up to Player Apr 27, 2020
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Leveled up to Contender May 05, 2022
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Leveled up to Rookie TBD
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Pro TBD