Mitsuki Itani
JapanMy goal is to develop my skills to be able to create realistic characters to work for AAA games.
I always liked drawing when I was younger and I actually realised and decided to work in the creative industry when I was in the second year of my university majoring visual effects and concept design. I enjoyed doing 3D modelling and sculpting so in the third year which was my final year, I started focusing on characters to be a character artist.
Learning: Self Taught
Skills: Adobe Photoshop Auto Desk Maya Marmoset Toolbag Marvelous Designer Substance Painter The Foundry Mari Zbrush
Expertise: Game Design & Development
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Mar 15, 2019
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Leveled up to Rookie TBD
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Pro TBD