Mitchell Sayer
Mitchell Sayer

Mitchell Sayer


My career aspiration is to be a creative director of a game developer studio, indie or AAA. To develop games for those in a niche market.

I had started my first year at University doing a double degree studying Japanese, Screen and Media and Photography; It was only half way through the year when I was learning about statistics and political matter. So naturally as an art driven student it was time to panic and realised I was diving into political themed matter for the rest of my life, never again would I touch it. Being a driven game enthusiast kid a large majority of my life I felt why not make that a hobby!

Learning: Academy of Interactive Entertainment

Skills: Adobe Photoshop Substance Designer UE4 ZBrush Substance Painter Marmoset Toolbag Visual Studio Auto Desk Maya Audacity

Expertise: 2D Animation 3D Animation 3D Motion Graphics Architectural Visualisation Concept Art & Illustration Game Design & Development Immersive Media Other Product Visualisation Visual Effects

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Dec 01, 2020
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Academy of Interactive Entertainment
Class of 2021

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