Miquel Moya
SpainMy career goals are work in this industry as an artist, doing concepts, modelling and creating cool stuff.
Last year (2019) I did VFX master in Escac (Tarrassa, Spain). I really liked working on a project with a team. And VFX its a combination of my pasion for cinema and drawing (or 3d modeling). I did a Fine Arts grade at university of Barcelona in photo and video.
Learning: Self Taught
Skills: Adobe After Affects Adobe Photoshop Adobe Premiere Pro Arnold Renderer Autodesk Maya Headus UV Layout Marmoset Toolbag Marmoset Toolbag3 Nukex Quixel Megascan quixel megascans Substance Painter Zbrush
Expertise: Concept Art & Illustration Game Design & Development Visual Effects
Draft Selection
Rookie of the Year - Finalist
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Skipped Debut N/A
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Leveled up to Player Jan 07, 2020
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD