Mike Mønster Pedersen
DenmarkWorking long term for a company and keep leaning throughout my career in a character artist role, evolving into more responsibilities.
As a trained mechanic in my early days, I didn’t gave the entertainment industry much thought, even knowing it existed. I quickly realized that the life of a mechanic wasn’t for me - there was no spark and I was not going to be happy. I started my journey to find out what makes me happy. After 1,5 year going trough various digital fields I stumbled upon Truemax and the world of 3D - My first introduction was in 3ds max and I have never looked back! I found what makes me happy.
Learning: Truemax academy
Skills: Adobe Photoshop Autodesk Maya Auto Desk Maya Mari Marmoset Toolbag Marvellous Designer Marvelous Designer Maya Substance Painter xNormal xNormals Zbrush
Expertise: Game Design & Development Immersive Media
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Mar 08, 2019
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Leveled up to Rookie TBD
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Pro TBD