Miguel López Sánchez
SpainI would like to be a creature artist, I love all kind of strange creatures.
During my Master studies I started learning Zbrush. I had used other 3D programs such as 3D Max in the past, but the freedom that Zbrush gave me was what prompted me to learn more about 3D modelling and sculpting.
Learning: Animum Creativity Advanced School
Skills: Adobe Photoshop Arnold Autodesk Maya Foundry MARI keyshot Mari Marmoset Marmoset Toolbag 3 Marvelous Designer Maya Substance Painter Zbrush
Expertise: 3D Animation Concept Art & Illustration Game Design & Development Other Visual Effects
Draft Selection
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Skipped Debut N/A
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Leveled up to Player Mar 07, 2019
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Leveled up to Contender Dec 22, 2020
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Leveled up to Rookie TBD
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Pro TBD