Mickhel Lee
New Zealand3D sculptor _ 3Dmodeler& texturing artist
2014 was the first time when I realized I should alter my art direction from architect/designer to film & games industry. I got my wacom drawing tablet that time, start practicing digital painting. In 2017 I came to New Zealand to learn more about 3D, animation and VFX world. I am focusing more to 3D modelling and texturing from 2021.
Learning: Yoobee Colleges
Skills: 3d Substance Painter Adobe Animate Adobe Audition Adobe Photoshop After Effects Arnold Renderer Autodesk Maya Auto Desk Maya Keyshot Marmoset Marmoset Toolbag3 Marmoset Toolbag 3 Marmoset Toolbag 4 Marvellous Designer Nuke Pixar Renderman Redshift Sketchfab Substance 3D Painter Substance Painter Xgen Interactive Zbrush
Expertise: Game Design & Development
Portfolio of the Week
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Leveled up to Debut N/A
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Leveled up to Player Mar 07, 2019
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Leveled up to Contender Apr 10, 2020
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Leveled up to Rookie TBD
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Pro TBD
• Experience
working under a COO to produce animation for online contents. -Posing characters -Characters showreel turntable & animation -Rendering