Michael Tavernier
BelgiumMy goal is to keep growing in creating incredible environments and bringing characters alive.
I've always wanted to be an explorer. Since very little, I dreamed of discovering places nobody saw before. The thrill for adventure always stuck with me. When growing up, finding the right study to make that a reality just didn't come. I slowly wandered off the path to the one future I always saw. But then after graduating high school I told myself I would either discover the world I live in or create my own, and because of the game industry, I get to do both.
Learning: Howest University of Applied Sciences - Digital Arts and Entertainment
Skills: 3ds Max 3D Studio Max Adobe Photoshop Auto Desk Maya Substance Designer Substance Painter Unreal Engine Unreal Engine 4 Zbrush
Expertise: 3D Animation Architectural Visualisation Concept Art & Illustration Game Design & Development
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Mar 18, 2019
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Leveled up to Rookie TBD
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Pro TBD