Rookie Awards 2024 - Open for Entries!
Michael Tavernier
Michael Tavernier

Michael Tavernier

  Belgium

My goal is to keep growing in creating incredible environments and bringing characters alive.

I've always wanted to be an explorer. Since very little, I dreamed of discovering places nobody saw before. The thrill for adventure always stuck with me. When growing up, finding the right study to make that a reality just didn't come. I slowly wandered off the path to the one future I always saw. But then after graduating high school I told myself I would either discover the world I live in or create my own, and because of the game industry, I get to do both.

Learning: Howest University of Applied Sciences - Digital Arts and Entertainment

Skills: 3ds Max 3D Studio Max Adobe Photoshop Auto Desk Maya Substance Designer Substance Painter Unreal Engine Unreal Engine 4 Zbrush

Expertise: 3D Animation Architectural Visualisation Concept Art & Illustration Game Design & Development

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Mar 18, 2019
  • Leveled up to Rookie TBD
  • Pro TBD

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