Mateo Ruiz
United StatesMy goal is to work at a studio that produces immersive and cinematic work. It could be a film or a game cinematic.
I grew up with a strong fascination for creatures and fantastical characters. As a child I remember being drawn to those documentaries with early cg and stop motion dinosaurs. Films such as Toy Story, Jurassic Park and Lord of the Rings really pushed my interest in cg characters and by the end of high school I knew I wanted to become a 3D animator.
Learning: School of Visual Arts
Skills: After Effects Autodesk Maya Substance Painter Unreal Engine 4
Expertise: 3D Animation
Draft Selection
-
Skipped Debut TBD
-
Skipped Player TBD
-
Skipped Contender N/A
-
Leveled up to Rookie May 21, 2019
-
Pro TBD
• Current Education
School of Visual Arts
Class of 2019