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Max Frorer

Max Frorer

  United States

To eventually make my personal stories and ideas into full length games. I am currently a contract hired Concept Artist.

I've wanted to work in the entertainment industry for as long as I could remember. It took until the end of college for me to realize what part specifically I valued the most. The ability to build day dreams into reality is without the coolest thing I could ever be a part of. I am honored to be a part of the entertainment community.

Learning: Self Taught

Skills: Maya Adobe Photoshop Unreal Engine 4 quixel megascans Substance Painter Unreal Engine keyshot photoshop Agisoft Photoscan Zbrush

Expertise: Concept Art & Illustration

  • Skipped Debut TBD
  • Skipped Player TBD
  • Skipped Contender N/A
  • Leveled up to Rookie May 26, 2019
  • Pro TBD