Madelaine Fischer-Bernhut
CanadaI aim to become a technical and environment artist and would love to work on VR, AR, and XR projects.
I took a BDes program at OCADU called Digital Futures in-order to become a creative technologist. By the end of the program I realized that some of my favourite courses were the optional 3D modeling and Game Development courses, so once I graduated I decided to pursue a post-graduate degree at Seneca GAA in-order to learn industry level skills.
Learning: Seneca College
Skills: Adobe Substance Designer Adobe Substance Painter Arnold for Maya Houdini Houdini Engine Maya Unreal Engine 4
Expertise: Game Design & Development
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Leveled up to Debut N/A
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Leveled up to Player Sep 01, 2021
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Leveled up to Contender Aug 01, 2022
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Leveled up to Rookie TBD
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Pro TBD