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Brittany Balcom

Brittany Balcom

  United States

I hope to become a 3D prop/environment artist for games!

I've been a huge video game nerd my whole life and I've always been enraptured by behind the scenes "how it's made" videos. I didn't seriously consider it to be a career option until recently, though, when I picked up Blender as a COVID lockdown hobby and found it was something I could easily spend hours doing and enjoying the challenge.

Learning: CG Spectrum

Skills: Blender Maya

Expertise: 3D Motion Graphics Architectural Visualisation Game Design & Development Immersive Media Product Visualisation

  • Skipped Debut N/A
  • Leveled up to Player Mar 29, 2021
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

CG Spectrum
Class of 2022