Melissa Kumpmann
GermanyI would like to become an environment artist with a focus on props.
After finishing my studies in 2018 (industrial design), I realized that the games industry is a better fit for me. I tested myself by participating in the Sculptjanuary 2019 and have since then teached myself to work my way through the game industry pipeline. I have not looked back since. The more I learn, the more I would like to continue this path.
Learning: Self Taught
Skills: Adobe Illustrator Adobe Photoshop Autodesk Maya Marmoset Toolbag Substance Painter Zbrush
Expertise: Game Design & Development
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 31, 2020
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Leveled up to Rookie TBD
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Pro TBD