Rookie Awards 2024 - Open for Entries!
Melissa Kumpmann
Melissa Kumpmann

Melissa Kumpmann

  Germany

I would like to become an environment artist with a focus on props.

After finishing my studies in 2018 (industrial design), I realized that the games industry is a better fit for me. I tested myself by participating in the Sculptjanuary 2019 and have since then teached myself to work my way through the game industry pipeline. I have not looked back since. The more I learn, the more I would like to continue this path.

Learning: Self Taught

Skills: Adobe Illustrator Adobe Photoshop Autodesk Maya Marmoset Toolbag Substance Painter Zbrush

Expertise: Game Design & Development

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender May 31, 2020
  • Leveled up to Rookie TBD
  • Pro TBD

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