Melanie LAURAIN
FranceMy long term career goal would be to become a character artist in a healthy environment that take care of their employees.
Having studied town planning before, I came to realise that the creative field and the 3D aspect of this degree were the most appealing part of the whole process of planning a project. Drawing and playing video games has always been a big part of my life and I wanted to push my creativity further and collaborate with professionals to learn and contribute even more for the game industry.
Learning: New3dge
Skills: 3DCoat 3dsmax 3DS Max Adobe Photoshop Keyshot Renderer Marmoset Marmoset Toolbag Maya Substance Designer Substance Painter Unreal Engine 4 Zbrush
Expertise: 3D Animation Concept Art & Illustration Visual Effects
Draft Selection
Excellence Award
Rookie of the Year - Finalist
Game of the Year - Winner
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Mar 25, 2019
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Leveled up to Rookie Apr 11, 2021
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Pro TBD