Meg Mjaatvedt
United StatesI am a recent graduate and currently work in previs and would eventually like to animate characters and creatures for feature films.
After years of working in the food service industry, I had finally saved enough money to go back to school part time and study scientific illustration. When seeking freelance work and not finding enough to make a living, a medical illustrator told me there was a lot of work for people who know animal anatomy/locomotion in the entertainment industry. I was intrigued but knew I needed to learn CG so I applied to Gnomon. Once enrolled, I realized that I love to animate more than anything else.
Learning: Gnomon
Skills: Adobe After Affects Maya PFTrack Redshift Substance Painter Unreal Engine Zbrush
Expertise: 3D Animation Concept Art & Illustration
Excellence Award
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Skipped Debut N/A
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Leveled up to Player May 26, 2020
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Leveled up to Contender May 31, 2021
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Leveled up to Rookie TBD
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Pro TBD