Matthew Colglazier
United StatesLead Look Dev artist at a major studio. To to be able to support myself and keep my creativity and curiosity constantly growing.
I have been very creative since I was young, always drawing, painting and building whatever I could get my hands on. As I grew older, I also developed a big passion for learning creative design and editing software, mixing my love for technical challenge and creative expression. By the end of high school, I had thrown myself down the rabbit hole of the CG world, and haven't looked back yet. It has always been my dream to work in this industry, as I am not quite sure what else I would do.
Learning: School of Visual Arts
Skills: Adobe Premiere Pro Arnold Renderer Autodesk Maya Auto Desk Maya Nuke Substance Painter
Expertise: 3D Animation Motion Graphics
-
Skipped Debut TBD
-
Skipped Player N/A
-
Leveled up to Contender May 22, 2020
-
Leveled up to Rookie TBD
-
Pro TBD