Max McGookin
United KingdomAfter my course I would like to start in the compositing department, working my way up to become a senior compositor in Film/TV production.
I realised from a young age I wanted to work in the creative media and entertainment industry coming from a very creative family I was always pushed to embrace my imagination. I fell in love with films heavy in effects such as King Kong, Jurassic Park, Spider-Man and since then have wanted to create my own worlds that people can immerse themselves in the same way I did when I was younger.
Learning: Belfast Metropolitan College
Skills: 3d Substance Painter Adobe Photoshop Adobe Premier Pro Adobe Substance Painter Arnold Arnold Renderer Autodesk Maya Blender Maya meshroom Nuke Nuke X PureRef Quixel Quixel Megascan Quixel Mixer Unreal Engine Unreal Engine 4 ZBrush
Expertise: 3D Animation Concept Art & Illustration Game Design & Development Visual Effects
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Leveled up to Debut N/A
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Leveled up to Player Sep 13, 2021
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Leveled up to Contender May 23, 2022
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Leveled up to Rookie TBD
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Pro TBD