Maximilian Lambrecht
GermanyMy career goal is to be part of a working environment that encourages me to use the full scope of my creativity.
Just as every other child, I really enjoyed playing in imaginary worlds, defeating dragons with sticks and living in castles made of sheets. But as I grew older there were still stories to be told and worlds to be built, so when I found out there was an industry that allowed me to live out those fantasies, I knew I wanted to be part of it! That much I owed to my younger self.
Learning: Hochschule Hannover
Skills: Autodesk Maya Houdini Marvelous Designer Maya Mudbox Nuke Substance Painter
Expertise: 3D Animation Visual Effects
Rookie of the Year - Finalist
Draft Selection
Rookie of the Year - Finalist
Rookie of the Year - Finalist
Excellence Award
Excellence Award
Draft Selection
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Skipped Debut TBD
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Skipped Player TBD
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Skipped Contender N/A
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Leveled up to Rookie Mar 17, 2019
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Pro TBD