Rookie Awards 2024 - Open for Entries!
Rigole Maxime
Rigole Maxime

Rigole Maxime

  Belgium

Creating enviroments where people can spend innumerable hours having fun with those around them who share their passion for games.

When I was younger I played a lot with LEGO, building anything and everything I could with any parts I had lying around, later on that translated to games where I was managing cities, building houses and enviroments, admiring the work others made with simple building blocks provided in those games, later on I discovered how games were being developped, and I concluded that what's even more fun than building things in games, is building the very game inself!

Learning: Howest University of Applied Sciences - Digital Arts and Entertainment

Skills: 3dsmax 3ds Max Adobe After Affects Adobe After Effects Adobe Photoshop Adobe Premiere Pro Autodesk Maya Maya Photoshop Premiere Pro quixel megascans Quixel Mixer Substance Designer Substance Painter Unreal Engine Unreal Engine 4 Zbrush

Expertise: Game Design & Development

  • Skipped Debut N/A
  • Leveled up to Player Mar 08, 2019
  • Leveled up to Contender May 01, 2019
  • Leveled up to Rookie TBD
  • Pro TBD

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