Rookie Awards 2024 - Open for Entries!
Matthieu Limelette

Matthieu Limelette

  Belgium

I'd like to eventually follow a career in game engine development, as well as graphics programming.

When I was younger, I loved playing video games, and eventually wanted to learn not only how to play them, but also how to make them.

Learning: Howest University of Applied Sciences - Digital Arts and Entertainment

Skills: 3dsmax Adobe Photoshop Adobe Premiere Pro Autodesk Maya Unreal Engine 4 Visual Studio Code Zbrush

Expertise: Game Design & Development

  • Skipped Debut N/A
  • Leveled up to Player May 13, 2020
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

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