Rookie Awards 2024 - Open for Entries!
Matthew Riley
Matthew Riley

Matthew Riley

  United States

To create characters for a living.

I started messing around Blender about 2 years ago and was hooked ever since. I begin to put in as many hours as I could learning anything available. Many tutorials and headaches later I started to branch out into other softwares like maya and substance. I loved learning new ways to improve and made a goal to create work as professional looking as I could. I think being consistent is the most important thing to create quality work.

Learning: Self Taught

Skills: Blender 2.9 Marmoset Toolbag 4 Substance Painter ZBrush

Expertise: 3D Animation Concept Art & Illustration Game Design & Development Product Visualisation

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Jul 19, 2019
  • Leveled up to Rookie TBD
  • Pro TBD

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