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Matéo Chilla
Matéo Chilla

Matéo Chilla

  France

My career goals would be Environment Artist in the Game Industry preferably in a stylized studios like Airship Syndicate.

I realised I wanted to work in the creative media as soon as I got out of college and started to discover 3D Software like Blender or Substance Painter. I spent hours making personnal little projects even before attempting an Art School.

Learning: Self Taught

Skills: 3DCoat 3d Substance Painter Adobe Photoshop Adobe Substance Designer Adobe Substance Painter Blender Blender 3.0 Marmoset Marmoset Toolbag 4 Photoshop SpeedTree Substance 3D Designer Substance 3D Painter Substance Designer Substance Painter Unreal Engine Unreal Engine 4 Unreal Engine 5 UNREAL ENGINE 5.1 World Machine ZBrush

Expertise: Game Design & Development

  • Leveled up to Debut Sep 12, 2019
  • Leveled up to Player May 22, 2020
  • Leveled up to Contender Mar 14, 2022
  • Leveled up to Rookie Sep 12, 2023
  • Pro TBD

Experience

Get Up Games - 3D Artist Intern
France - Remotely | Jul 2021 - Nov 2021

Working on cosmetics for the Pirate Battle Royale game : Blazing Sails

Get Up Games - 3D Artist
France - Remotely | Nov 2021 - Feb 2022

Working on cosmetics for the Pirate Battle Royale game : Blazing Sails And worked on an unannounced game by the Studio.

Brassart School - 3D Design and VFX
Tours | Sep 2019 - Jul 2021

Learning 3D, Games, Animation and VFX

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