Marvin
RussiaAt the moment I am developing my own game for VR and I hope to get investments in the future or work for some big company.
First I decided to work with dynamic and interactive art in 2012, when I was studying in the design school, finished my studies and worked a couple of years in my speciality. I understood the motion vector of visual art and started compositing courses that would've allowed me to work in movie industry. Then I realized that everything is moving towards interactivity and at the moment I'm taking CGMA courses on Level design. I'm absolutely sure that future belongs to the interactive art.
Learning: CGMA | Computer Graphics Master Academy
Skills: Autodesk 3ds Max Maya painter Substance Designer Unreal Engine Zbrus
Expertise: Game Design & Development Immersive Media
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Skipped Debut TBD
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Skipped Player TBD
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Skipped Contender N/A
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Leveled up to Rookie Mar 10, 2019
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Pro TBD