Marnix Rekkers
NetherlandsI'd love to work as a concept artist/designer with a specialty in hard surface design: "vehicles, machines, weapons"
Not sure when exactly, i have always been drawing ever since i was a little kid. First somebody pointed out to me that i should try and get into graphic design, this was the first time i actually saw the spark of being able to get somewhere with creative media work. that's where i found out about the gaming and film industry and what you could achieve with such media.
Learning: Breda University of Applied Sciences
Skills: 3dsmax Adobe Photoshop Autodesk Maya keyshot Moi3d Substance Designer Substance Painter Unreal Engine 4
Expertise: Architectural Visualisation Concept Art & Illustration Game Design & Development Other Product Visualisation
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Skipped Debut N/A
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Leveled up to Player May 31, 2019
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD