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Mark Normington
Mark Normington

Mark Normington

  Belgium

I'd like to work for a well known studio and create great 3D art.

I've always had a passion for video games and art from a young age, and this reflected my studies at school, studying fine art and design. I've spent the past 8/9 years teaching Kickboxing for a living alongside 2 other jobs, but now I have the opportunity to teach myself 3D art for games design, something I never had in my teens and early 20's due to family issues and coming from a poor upbringing. So I'm trying to seize this opportunity as strongly as I can and do something I enjoy!

Learning: Self Taught

Skills: Blender Marmoset Toolbag Substance Painter Autodesk Maya Substance Painter Marmoset Toolbag3 Zbrush Unreal Engine Marmoset Toolbag Substance Designer

Expertise: Game Design & Development

  • Skipped Debut N/A
  • Leveled up to Player Oct 19, 2019
  • Leveled up to Contender Mar 03, 2020
  • Leveled up to Rookie TBD
  • Pro TBD

Experience

Timesplitters: Rewind - Weapon artist
Belgium | Jan 2020 - Dec 2020

I was recently hired as a weapons artist after passing an in-depth art test for this project. The game is planned to release on Steam in 202