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Marius Pörsel
Marius Pörsel

Marius Pörsel


My career goals are to learn as much as possible as fast as possible and to use this knowledge to contribute for better results for everyone

My whole life I was fascinated about visual stunning films but never thought that it would be possible for me to start a career in this industry. 2 years ago when I first realised that there are Visual-Effects-Schools out there I instantly knew that I want to be a part of something bigger than me and to work in a team to create those moving pictures I was captivated by.

Learning: PIXL VISN | media arts academy

Skills: Autodesk Maya Arnold Renderer Nuke Substance Painter Foundry MARI ZBrush The Foundry Mari

Expertise: 3D Animation Architectural Visualisation Game Design & Development Visual Effects

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Mar 21, 2019
  • Leveled up to Rookie Apr 10, 2020
  • Pro TBD

Current Education