Marius Pörsel
GermanyMy career goals are to learn as much as possible as fast as possible and to use this knowledge to contribute for better results for everyone
My whole life I was fascinated about visual stunning films but never thought that it would be possible for me to start a career in this industry. 2 years ago when I first realised that there are Visual-Effects-Schools out there I instantly knew that I want to be a part of something bigger than me and to work in a team to create those moving pictures I was captivated by.
Learning: PIXL VISN | media arts academy
Skills: Arnold Renderer Autodesk Maya Foundry MARI Foundry NUKE Megascans Nuke Substance B2M Substance Painter The Foundry Mari ZBrush
Expertise: 3D Animation Architectural Visualisation Game Design & Development Visual Effects
Draft Selection
Rookie of the Year - Finalist
Excellence Award
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Mar 21, 2019
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Leveled up to Rookie Apr 10, 2020
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Pro TBD