

Marios Konomis
GreeceMy career goals are to work at different big companies with many people and for important and high budget projects.
I first realized that I wanted to work in the creative media and entertainment industry at a very young age. I always wanted to work with computers, and because my father is a sculptor I wanted to imbed the art aspect of the traditional sculpting with the modern and technical aspect of the 3D environment in general.
Learning: SAE Athens
Skills: 3dsmax Substance Painter Vray Unreal Engine 3ds Max Skechfab Adobe Premiere Pro Unreal Engine 4 Zbrush Adobe Photoshop
Expertise: 2D Animation 3D Animation Architectural Visualisation Game Design & Development Immersive Media Product Visualisation
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Skipped Debut N/A
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Leveled up to Player Apr 24, 2020
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD