Marin Bagbey
United StatesVisual Development artist in TV, feature film, or video games. Specifically environments and backgrounds.
Growing up, my dream would change from fashion designer, interior designer, architect, and more. When I reached high school and learned about concept art, I instantly knew that this was the path I wanted to go down. I had grown up playing video games and watching cartoons, so naturally concept art became my dream.
Learning: Savannah College of Art and Design
Skills: Adobe Fresco Adobe Photoshop Figma
Expertise: 2D Animation Concept Art & Illustration
Excellence Award
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 29, 2020
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
Savannah College of Art and Design
Class of 2021