Marina Llorente
Marina Llorente

Marina Llorente


I look forward to feeling comfortable and having a stable life working on projects I feel passionate about.

I realized I wanted to work in the 3D entertainment industry 3 years ago, when I started my journey. However, I've been an artist since I was born. During these past years I've worked on improving my skills in the 3D character development field for videogames and cinema, enjoying each part of it and feeling proud of all my little achievements.

Learning: Animum 3D School

Skills: Arnold Renderer ZBrush Substance Painter Autodesk Maya Photoshop XGen Maya Adobe Photoshop

Expertise: 3D Animation Concept Art & Illustration Game Design & Development

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Jun 22
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Animum 3D School
Class of 2021