Marcus Rain Skoog
SwedenI like to make characters and props, preferably stylized. My most important factor is working on interesting and exciting projects.
I remember getting a Game Boy Color for Christmas as a kid and was utterly mesmerized by the technology. Already then I felt like it was something I wanted to explore and work with in some way. To me, games and interactive media is the most interesting form of expression.
Learning: PlaygroundSquad
Skills: 3DCoat 3d Substance Designer 3d Substance Painter Adobe Photoshop ADOBE PREMIERE Arnold for Maya autodesk maya Auto Desk Maya Godot Marmoset Toolbag Marmoset Toolbag 4.3 Marvellous Designer Marvelous Designer Maxon Zbrush Maya Maya 2020 Photoshop Shotcut Sketchfab Spine Tga2D Tiled Unity Unreal Engine UNREAL ENGINE 5.1 ZBrush Z Brush
Expertise: Concept Art & Illustration Game Design & Development
Excellence Award
Draft Selection
Draft Selection
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Leveled up to Debut May 31, 2019
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Leveled up to Player Sep 01, 2022
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Leveled up to Contender May 18, 2023
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Leveled up to Rookie Mar 23, 2024
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Pro TBD